Initial Commit

This commit is contained in:
5gi 2025-03-04 22:14:05 -05:00
commit 3cea7f339a
18 changed files with 1248 additions and 0 deletions

4
.gitignore vendored Normal file
View File

@ -0,0 +1,4 @@
/run/
/build/
/.gradle/
/.idea/

60
build.gradle Normal file
View File

@ -0,0 +1,60 @@
plugins {
id 'java'
id("xyz.jpenilla.run-paper") version "2.3.1"
id("com.gradleup.shadow") version "9.0.0-beta9"
}
group = 'com.s5gi'
version = '1.0.0'
repositories {
mavenCentral()
maven {
name = "spigotmc-repo"
url = "https://hub.spigotmc.org/nexus/content/repositories/snapshots/"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/groups/public/"
}
}
dependencies {
compileOnly("org.spigotmc:spigot-api:1.21.4-R0.1-SNAPSHOT")
}
def targetJavaVersion = 21
java {
def javaVersion = JavaVersion.toVersion(targetJavaVersion)
sourceCompatibility = javaVersion
targetCompatibility = javaVersion
if (JavaVersion.current() < javaVersion) {
toolchain.languageVersion = JavaLanguageVersion.of(targetJavaVersion)
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8'
if (targetJavaVersion >= 10 || JavaVersion.current().isJava10Compatible()) {
options.release.set(targetJavaVersion)
}
}
processResources {
def props = [version: version]
inputs.properties props
filteringCharset 'UTF-8'
filesMatching('plugin.yml') {
expand props
}
}
tasks {
runServer {
// Configure the Minecraft version for our task.
// This is the only required configuration besides applying the plugin.
// Your plugin's jar (or shadowJar if present) will be used automatically.
minecraftVersion("1.21.4")
}
}

0
gradle.properties Normal file
View File

BIN
gradle/wrapper/gradle-wrapper.jar vendored Normal file

Binary file not shown.

View File

@ -0,0 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

252
gradlew vendored Normal file
View File

@ -0,0 +1,252 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

94
gradlew.bat vendored Normal file
View File

@ -0,0 +1,94 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

1
settings.gradle Normal file
View File

@ -0,0 +1 @@
rootProject.name = 'giGuns'

View File

@ -0,0 +1,57 @@
package com.s5gi.giGuns;
import com.s5gi.giGuns.guns.BulletType;
import com.s5gi.giGuns.guns.GunHandler;
import com.s5gi.giGuns.guns.Guns;
import com.s5gi.giGuns.guns.IGun;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Snowball;
import org.bukkit.plugin.java.JavaPlugin;
public final class giGuns extends JavaPlugin {
public static JavaPlugin plugin;
public static String color(String i) {return ChatColor.translateAlternateColorCodes('&', i);}
@Override
public void onEnable() {
// Plugin startup logic
plugin = this;
//CLEANUP
for (World world : Bukkit.getWorlds()) {
for (Entity entity : world.getEntities()) {
if (entity instanceof Snowball snowball) {
if (snowball.hasMetadata("isBullet")) snowball.remove();
}
}
}
///CLEANUP
BulletType.init();
Guns.init();
getServer().getPluginManager().registerEvents(new GunHandler(), this);
getServer().getScheduler().scheduleSyncRepeatingTask(this, GunHandler::BulletRoutine, 0, 1);
getCommand("hekateII").setExecutor((commandSender, command, s, strings) -> {
if (commandSender instanceof Player player) {
IGun gun = GunHandler.registeredGuns.values().stream().toList().getFirst();
player.getInventory().addItem(gun.compileGun());
}
return false;
});
}
@Override
public void onDisable() {
GunHandler.physicsBullets.keySet().forEach(physbullet -> {
physbullet.remove();
});
}
}

View File

@ -0,0 +1,103 @@
package com.s5gi.giGuns.guns;
import com.s5gi.giGuns.giGuns;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.inventory.meta.ItemMeta;
public enum BulletType {
// Penetration in blocks/entities a bullet can travel through before it stops
PISTOL("&cPistol", BulletType.Recipes.pistol()),
RIFLE("&eRifle", BulletType.Recipes.rifle()),
HEAVY("&6Heavy", BulletType.Recipes.heavy()),
EXPLOSIVE("&4Explosive", BulletType.Recipes.explosive()),
GRENADE("&2Grenade", BulletType.Recipes.grenade()),
ANTI_TANK("&9Anti-Tank", BulletType.Recipes.antiTank()),;
private final String prettyName;
private final ShapedRecipe recipe;
BulletType(String prettyName, ShapedRecipe recipe) {
this.prettyName = prettyName;
this.recipe = recipe;
}
public String prettyName() {
return prettyName;
}
public ShapedRecipe recipe() {
return recipe;
}
public ItemStack getItem() {
return recipe.getResult();
}
public static void init() {
for (BulletType bulletType : BulletType.values()) {
giGuns.plugin.getServer().addRecipe(bulletType.recipe());
}
}
public static class Recipes {
public static ItemStack makeAmmo(String prettyName) {
ItemStack gunItem = new ItemStack(Material.BLACK_DYE);
ItemMeta meta = gunItem.getItemMeta();
meta.setItemName(giGuns.color(prettyName + " Ammo"));
gunItem.setItemMeta(meta);
return gunItem;
}
public static ShapedRecipe pistol() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:pistol_ammo"), makeAmmo("&cPistol"));
recipe.shape(" c ", "ngn", "nnn");
recipe.setIngredient('c', Material.COPPER_INGOT);
recipe.setIngredient('n', Material.IRON_NUGGET);
recipe.setIngredient('g', Material.GUNPOWDER);
return recipe;
}
public static ShapedRecipe rifle() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:rifle_ammo"), makeAmmo("&eRifle"));
recipe.shape(" c ", "ngn", "nIn");
recipe.setIngredient('c', Material.COPPER_INGOT);
recipe.setIngredient('n', Material.IRON_NUGGET);
recipe.setIngredient('g', Material.GUNPOWDER);
recipe.setIngredient('I', Material.IRON_INGOT);
return recipe;
}
public static ShapedRecipe heavy() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:heavy_ammo"), makeAmmo("&6Heavy"));
recipe.shape(" c ", "IgI", "InI");
recipe.setIngredient('c', Material.COPPER_INGOT);
recipe.setIngredient('n', Material.IRON_NUGGET);
recipe.setIngredient('g', Material.GUNPOWDER);
recipe.setIngredient('I', Material.IRON_INGOT);
return recipe;
}
public static ShapedRecipe explosive() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:explosive_ammo"), makeAmmo("&4Explosive"));
recipe.shape(" c ", "ngn", "nIn");
recipe.setIngredient('c', Material.COPPER_INGOT);
recipe.setIngredient('n', Material.IRON_NUGGET);
recipe.setIngredient('g', Material.GUNPOWDER);
recipe.setIngredient('I', Material.BLAZE_POWDER);
return recipe;
}
public static ShapedRecipe grenade() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:grenade_ammo"), makeAmmo("&2Grenade"));
recipe.shape(" I ", "ITI", "III");
recipe.setIngredient('T', Material.TNT);
recipe.setIngredient('I', Material.IRON_INGOT);
return recipe;
}
public static ShapedRecipe antiTank() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:antitank_ammo"), makeAmmo("&9Anti-Tank"));
recipe.shape(" B ", "ITI", "III");
recipe.setIngredient('T', Material.TNT);
recipe.setIngredient('I', Material.IRON_INGOT);
recipe.setIngredient('B', Material.IRON_BLOCK);
return recipe;
}
}
}

View File

@ -0,0 +1,179 @@
package com.s5gi.giGuns.guns;
import com.s5gi.giGuns.giGuns;
import org.bukkit.*;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.metadata.FixedMetadataValue;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
public class GunHandler implements Listener {
public static HashMap<String, IGun> registeredGuns = new HashMap<>();
public static HashMap<Snowball, IBullet> physicsBullets = new HashMap<>();
public static void register(IGun gun) {
registeredGuns.put(giGuns.color(gun.name()), gun);
giGuns.plugin.getServer().addRecipe(gun.recipe());
}
public static boolean isRegisteredGun(IGun gun) {
return registeredGuns.containsValue(gun);
}
public static boolean isRegisteredGun(String name) {
return registeredGuns.containsKey(giGuns.color(name));
}
public static IGun getRegisteredGun(String name) {
return registeredGuns.get(giGuns.color(name));
}
public static void BulletRoutine() {
List<Snowball> toRemove = new ArrayList<>();
for (Snowball snowball : physicsBullets.keySet()) {
if (System.currentTimeMillis() - snowball.getMetadata("bornAt").getFirst().asLong() >= 20*1000) {
toRemove.add(snowball);
}
}
for (Snowball snowball : toRemove) {
snowball.remove();
physicsBullets.remove(snowball);
}
}
@EventHandler
public static void onRightClick(PlayerInteractEvent event) {
if (event.getPlayer().getInventory().getItemInMainHand() !=null && event.getPlayer().getInventory().getItemInMainHand().getItemMeta()!=null && GunHandler.isRegisteredGun(event.getPlayer().getInventory().getItemInMainHand().getItemMeta().getItemName())
&& (event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.RIGHT_CLICK_AIR)) {
Player player = event.getPlayer();
World world = player.getWorld();
IGun gun = GunHandler.getRegisteredGun(player.getInventory().getItemInMainHand().getItemMeta().getItemName());
IBullet bullet = gun.compileBullet();
if (player.hasCooldown(player.getInventory().getItemInMainHand())) return;
if (!Calc.decreaseMatchingItem(player, gun.bulletType().getItem())) {
world.playSound(player.getEyeLocation(), Sound.BLOCK_DISPENSER_FAIL, SoundCategory.PLAYERS, 3f, 1f);
return;
}
Snowball physbullet = player.getWorld().spawn(player.getEyeLocation().subtract(0,0.2f,0), Snowball.class);
physbullet.setShooter(player);
physbullet.setItem(new ItemStack(bullet.mat()));
physbullet.setGravity(gun.gravity());
physbullet.setVelocity(player.getEyeLocation().getDirection().multiply(gun.bulletSpeed()));
physbullet.setMetadata("isBullet", new FixedMetadataValue(giGuns.plugin, true));
physbullet.setMetadata("bornAt", new FixedMetadataValue(giGuns.plugin, System.currentTimeMillis()));
for (Sound sound : gun.sound()) {
world.playSound(player.getEyeLocation(), sound, SoundCategory.PLAYERS, 15f, gun.soundPitch());
}
player.setCooldown(player.getInventory().getItemInMainHand(), gun.cooldown());
physicsBullets.put(physbullet, bullet);
}
}
@EventHandler
public static void onBulletHit(ProjectileHitEvent event) {
if (event.getEntity() instanceof Snowball physbullet && physicsBullets.containsKey(physbullet)) {
Player bulletOwner = (Player) event.getEntity().getShooter();
IBullet bullet = physicsBullets.get(physbullet);
IGun gun = bullet.parentGun();
if (event.getHitEntity() instanceof Player damagedPlayer) {
if (bulletOwner == damagedPlayer) {
event.setCancelled(true);
return;
} else {
double dueDamage = gun.damage()-Math.min(GunHandler.Calc.getDamageAfterArmor(damagedPlayer), gun.damage()-0.5f);
damagedPlayer.damage(dueDamage, bulletOwner);
gun.onHitPlayer(damagedPlayer.getLocation(), damagedPlayer);
physicsBullets.remove(physbullet);
}
} else if (event.getHitEntity() instanceof LivingEntity livingEntity) {
livingEntity.damage(gun.damage(), bulletOwner);
gun.onHitPlayer(livingEntity.getLocation(), livingEntity);
physicsBullets.remove(physbullet);
}
if (event.getHitBlock()!=null) {
event.getHitBlock().getDrops().clear();
gun.onHitBlock(event.getHitBlock().getLocation(), event.getHitBlock());
physicsBullets.remove(physbullet);
}
}
}
public static class Calc {
public static double getDamageAfterArmor(Player player)
{
PlayerInventory inv = player.getInventory();
Material boots = Material.AIR;
Material helmet = Material.AIR;
Material chest = Material.AIR;
Material pants = Material.AIR;
if (inv.getBoots()!=null) boots = inv.getBoots().getType();
if (inv.getHelmet()!=null) boots = inv.getHelmet().getType();
if (inv.getChestplate()!=null) boots = inv.getChestplate().getType();
if (inv.getLeggings()!=null) boots = inv.getLeggings().getType();
double red = 0.0;
if(helmet == Material.LEATHER_HELMET)red = red + 0.04;
else if(helmet == Material.GOLDEN_HELMET)red = red + 0.08;
else if(helmet == Material.CHAINMAIL_HELMET)red = red + 0.08;
else if(helmet == Material.IRON_HELMET)red = red + 0.08;
else if(helmet == Material.DIAMOND_HELMET)red = red + 0.12;
else if(helmet == Material.NETHERITE_HELMET)red = red + 0.16;
//
if(boots == Material.LEATHER_BOOTS)red = red + 0.04;
else if(boots == Material.GOLDEN_BOOTS)red = red + 0.04;
else if(boots == Material.CHAINMAIL_BOOTS)red = red + 0.04;
else if(boots == Material.IRON_BOOTS)red = red + 0.08;
else if(boots == Material.DIAMOND_BOOTS)red = red + 0.12;
else if(boots == Material.NETHERITE_BOOTS)red = red + 0.16;
//
if(pants == Material.LEATHER_LEGGINGS)red = red + 0.08;
else if(pants == Material.GOLDEN_LEGGINGS)red = red + 0.12;
else if(pants == Material.CHAINMAIL_LEGGINGS)red = red + 0.16;
else if(pants == Material.IRON_LEGGINGS)red = red + 0.20;
else if(pants == Material.DIAMOND_LEGGINGS)red = red + 0.24;
else if(pants == Material.NETHERITE_LEGGINGS)red = red + 0.28;
//
if(chest == Material.LEATHER_CHESTPLATE)red = red + 0.12;
else if(chest == Material.GOLDEN_CHESTPLATE)red = red + 0.20;
else if(chest == Material.CHAINMAIL_CHESTPLATE)red = red + 0.20;
else if(chest == Material.IRON_CHESTPLATE)red = red + 0.24;
else if(chest == Material.DIAMOND_CHESTPLATE)red = red + 0.32;
else if(chest == Material.NETHERITE_CHESTPLATE)red = red + 0.38;
return red;
}
public static boolean decreaseMatchingItem(Player player, ItemStack targetItem) {
PlayerInventory inventory = player.getInventory();
if (!player.getGameMode().equals(GameMode.CREATIVE)) {
for (int i = 0; i < inventory.getSize(); i++) {
ItemStack item = inventory.getItem(i);
if (item != null && item.isSimilar(targetItem)) {
if (item.getAmount() > 1) {
item.setAmount(item.getAmount() - 1); // Decrease stack size
} else {
inventory.setItem(i, null); // Remove item if it was the last one
}
return true; // Found and processed the item
}
}
}
return player.getGameMode().equals(GameMode.CREATIVE); // No matching item found
}
}
}

View File

@ -0,0 +1,157 @@
package com.s5gi.giGuns.guns;
import com.s5gi.giGuns.guns.ind._1911;
import com.s5gi.giGuns.guns.ind.desertDeagle;
import com.s5gi.giGuns.guns.ind.hecateII;
public class Guns {
public static void init() {
GunHandler.register(new hecateII());
GunHandler.register(new _1911());
GunHandler.register(new desertDeagle());
}
// public static final IGun hecateII = new IGun() {
// @Override
// public String name() {
// return "&cHécate II";
// }
//
// @Override
// public List<String> description() {
// return List.of("&4French", "&7Standard heavy sniper rifle and anti-materiel rifle");
// }
//
//
// @Override
// public Material getItem() {
// return Material.IRON_HOE;
// }
//
// @Override
// public BulletType bulletType() {
// return BulletType.HEAVY;
// }
//
// @Override
// public List<Sound> sound() {
// return List.of(Sound.ENTITY_FIREWORK_ROCKET_BLAST);
// }
//
// @Override
// public float soundPitch() {
// return 0.5f;
// }
//
// @Override
// public void onHitPlayer(Location location, LivingEntity entity) {
//
// }
//
// @Override
// public void onHitBlock(Location location, Block block) {
//
// }
//
// @Override
// public double bulletSpeed() {
// return 4;
// }
//
// @Override
// public double damage() {
// return 12;
// }
//
// @Override
// public int cooldown() {
// return 30;
// }
//
// @Override
// public CraftingRecipe recipe() {
// ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:hekateii"), compileGun());
// recipe.shape("iii", "rRd", "iis");
// recipe.setIngredient('i', Material.IRON_INGOT);
// recipe.setIngredient('r', Material.BREEZE_ROD);
// recipe.setIngredient('R', Material.BLAZE_ROD);
// recipe.setIngredient('d', Material.DISPENSER);
// recipe.setIngredient('s', Material.STICK);
// return recipe;
// }
// };
//
// public static final IGun _1911 = new IGun() {
// @Override
// public String name() {
// return "&cColt 1911";
// }
//
// @Override
// public List<String> description() {
// return List.of("&9U.S.A.","&7A single-action, recoil-operated, semi-automatic pistol");
// }
//
//
// @Override
// public Material getItem() {
// return Material.WOODEN_HOE;
// }
//
// @Override
// public BulletType bulletType() {
// return BulletType.PISTOL;
// }
//
// @Override
// public List<Sound> sound() {
// return List.of(Sound.ENTITY_FIREWORK_ROCKET_BLAST);
// }
//
// @Override
// public float soundPitch() {
// return 0.8f;
// }
//
// @Override
// public void onHitPlayer(Location location, LivingEntity entity) {
//
// }
//
// @Override
// public void onHitBlock(Location location, Block block) {
//
// }
//
// @Override
// public double bulletSpeed() {
// return 3.3;
// }
//
// @Override
// public double damage() {
// return 4;
// }
//
// @Override
// public int cooldown() {
// return 3;
// }
//
// @Override
// public boolean gravity() {
// return true;
// }
//
// @Override
// public CraftingRecipe recipe() {
// ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:1911"), compileGun());
// recipe.shape(" ii"," rd"," is");
// recipe.setIngredient('i', Material.IRON_INGOT);
// recipe.setIngredient('r', Material.BLAZE_ROD);
// recipe.setIngredient('d', Material.DISPENSER);
// recipe.setIngredient('s', Material.STICK);
// return recipe;
// }
// };
}

View File

@ -0,0 +1,9 @@
package com.s5gi.giGuns.guns;
import org.bukkit.Material;
public interface IBullet {
Material mat();
IGun parentGun();
}

View File

@ -0,0 +1,63 @@
package com.s5gi.giGuns.guns;
import com.s5gi.giGuns.giGuns;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.CraftingRecipe;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.ArrayList;
import java.util.List;
public interface IGun {
String name();
List<String> description();
Material getItem();
BulletType bulletType();
List<Sound> sound();
float soundPitch();
void onHitPlayer(Location location, LivingEntity entity);
void onHitBlock(Location location, Block block);
double bulletSpeed();
double damage();
//in ticks
int cooldown();
CraftingRecipe recipe();
default List<String> getLore() {
List<String> lore = new ArrayList<>();
lore.add(giGuns.color("&7Ammo Type: " + this.bulletType().prettyName()));
if (!this.description().isEmpty()) {
lore.add("");
this.description().forEach(s -> lore.add(giGuns.color(s)));
}
return lore;
}
default ItemStack compileGun() {
IGun gun = this;
ItemStack gunItem = new ItemStack(gun.getItem());
ItemMeta meta = gunItem.getItemMeta();
meta.setItemName(giGuns.color(gun.name()));
meta.setLore(gun.getLore());
gunItem.setItemMeta(meta);
return gunItem;
}
default boolean gravity() {return false;}
default IBullet compileBullet() {
IGun gun = this;
return new IBullet() {
@Override
public Material mat() {
return Material.POLISHED_BLACKSTONE_BUTTON;
}
@Override
public IGun parentGun() {
return gun;
}
};
}
}

View File

@ -0,0 +1,88 @@
package com.s5gi.giGuns.guns.ind;
import com.s5gi.giGuns.guns.BulletType;
import com.s5gi.giGuns.guns.IGun;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.CraftingRecipe;
import org.bukkit.inventory.ShapedRecipe;
import java.util.List;
public class _1911 implements IGun {
@Override
public String name() {
return "&cColt 1911";
}
@Override
public List<String> description() {
return List.of("&9U.S.A.","&7A single-action, recoil-operated, semi-automatic pistol");
}
@Override
public Material getItem() {
return Material.WOODEN_HOE;
}
@Override
public BulletType bulletType() {
return BulletType.PISTOL;
}
@Override
public List<Sound> sound() {
return List.of(Sound.ENTITY_FIREWORK_ROCKET_BLAST);
}
@Override
public float soundPitch() {
return 0.8f;
}
@Override
public void onHitPlayer(Location location, LivingEntity entity) {
}
@Override
public void onHitBlock(Location location, Block block) {
}
@Override
public double bulletSpeed() {
return 3.3;
}
@Override
public double damage() {
return 4;
}
@Override
public int cooldown() {
return 3;
}
@Override
public boolean gravity() {
return true;
}
@Override
public CraftingRecipe recipe() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:1911"), compileGun());
recipe.shape(" ii"," rd"," is");
recipe.setIngredient('i', Material.IRON_INGOT);
recipe.setIngredient('r', Material.BLAZE_ROD);
recipe.setIngredient('d', Material.DISPENSER);
recipe.setIngredient('s', Material.STICK);
return recipe;
}
}

View File

@ -0,0 +1,83 @@
package com.s5gi.giGuns.guns.ind;
import com.s5gi.giGuns.guns.BulletType;
import com.s5gi.giGuns.guns.IGun;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.CraftingRecipe;
import org.bukkit.inventory.ShapedRecipe;
import java.util.List;
public class desertDeagle implements IGun {
@Override
public String name() {
return "&cDesert Eagle";
}
@Override
public List<String> description() {
return List.of("&9U.S.A.", "&7A single-action, gas-operated, semi-automatic pistol");
}
@Override
public Material getItem() {
return Material.DIAMOND_HOE;
}
@Override
public BulletType bulletType() {
return BulletType.HEAVY;
}
@Override
public List<Sound> sound() {
return List.of(Sound.ENTITY_FIREWORK_ROCKET_BLAST);
}
@Override
public float soundPitch() {
return 0.6f;
}
@Override
public void onHitPlayer(Location location, LivingEntity entity) {
}
@Override
public void onHitBlock(Location location, Block block) {
}
@Override
public double bulletSpeed() {
return 3.5f;
}
@Override
public double damage() {
return 7;
}
@Override
public int cooldown() {
return 15;
}
@Override
public CraftingRecipe recipe() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:desert_eagle"), compileGun());
recipe.shape(" II"," rd"," is");
recipe.setIngredient('i', Material.IRON_INGOT);
recipe.setIngredient('I', Material.IRON_BLOCK);
recipe.setIngredient('r', Material.BLAZE_ROD);
recipe.setIngredient('d', Material.DISPENSER);
recipe.setIngredient('s', Material.STICK);
return recipe;
}
}

View File

@ -0,0 +1,84 @@
package com.s5gi.giGuns.guns.ind;
import com.s5gi.giGuns.guns.BulletType;
import com.s5gi.giGuns.guns.IGun;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.CraftingRecipe;
import org.bukkit.inventory.ShapedRecipe;
import java.util.List;
public class hecateII implements IGun {
@Override
public String name() {
return "&cHécate II";
}
@Override
public List<String> description() {
return List.of("&4French", "&7Standard heavy sniper rifle and anti-materiel rifle");
}
@Override
public Material getItem() {
return Material.IRON_HOE;
}
@Override
public BulletType bulletType() {
return BulletType.HEAVY;
}
@Override
public List<Sound> sound() {
return List.of(Sound.ENTITY_FIREWORK_ROCKET_BLAST);
}
@Override
public float soundPitch() {
return 0.5f;
}
@Override
public void onHitPlayer(Location location, LivingEntity entity) {
}
@Override
public void onHitBlock(Location location, Block block) {
}
@Override
public double bulletSpeed() {
return 4;
}
@Override
public double damage() {
return 12;
}
@Override
public int cooldown() {
return 30;
}
@Override
public CraftingRecipe recipe() {
ShapedRecipe recipe = new ShapedRecipe(NamespacedKey.fromString("cancerguns:hekateii"), compileGun());
recipe.shape("iii", "rRd", "iis");
recipe.setIngredient('i', Material.IRON_INGOT);
recipe.setIngredient('r', Material.BREEZE_ROD);
recipe.setIngredient('R', Material.BLAZE_ROD);
recipe.setIngredient('d', Material.DISPENSER);
recipe.setIngredient('s', Material.STICK);
return recipe;
}
}

View File

@ -0,0 +1,7 @@
name: giGuns
version: '1.0.0'
main: com.s5gi.giGuns.giGuns
api-version: '1.21'
commands:
hekateII:
description: gun